Giáo án Tiếng Anh Lớp 2 i-Learn Smart Start - Review 9
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After completing this lesson, students will be able to:
1. Language competence
Review the related vocabulary items and structures to about their abilities, simple instructions, and days of the week.
2. Core competence
- Build up interests and good habits in learning English
- Build up responsive and independent-working characteristics to be a long-life learner
- Be supportive and collaborative in team work
- Demonstrate problem-solving and communicative skills through learning activities
3. Personal qualities
- Build up respective attitudes to others in the community
- Build up spirits of the responsibility for family and the community
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Tiếng Anh 2 i-Learn Smart Start Week: Date of teaching: Period: REVIEW 9 Objectives: After completing this lesson, students will be able to: Language competence Review the related vocabulary items and structures to about their abilities, simple instructions, and days of the week. Core competence - Build up interests and good habits in learning English - Build up responsive and independent-working characteristics to be a long-life learner - Be supportive and collaborative in team work - Demonstrate problem-solving and communicative skills through learning activities Personal qualities - Build up respective attitudes to others in the community - Build up spirits of the responsibility for family and the community Teaching aids: Teacher’s aids: student book and teacher’s book, class CDs, flashcards, IWB software, projector/interactive whiteboard/TV. Students’ aids: Student books, notebooks, workbooks. Procedures: Time Steps/Activities Organization 5’ Warm-up “Alphabet Soup” game Place plastic letters in a bowl. Divide flashcards by their beginning letters and put them next to the bowl. Divide the class into two groups. Have one student from each group go to the board. One student picks up a letter from a bowl and write it on the board, the other student finds the flashcards associated with that letter. Teacher – whole class/ groupwork Option 1: "Bingo" game Divide the class into groups of five. Write some words on the board. Have students choose nine words on the board and write them down on their piece of paper. One student read the words aloud. Tell the students that any time his/her friend reads a word that they have written down, they can cross out that word. When one student has crossed out three words in a vertical or horizontal or diagonal line, then, shouts "Bingo!". Teacher – Whole class/ groupwork Option 2: “Card recall” game Give each student five letter cards and have them work in pairs. Student 1 of each pair shows his/ her friend the cards and counts to ten then places them face down on the desk. Student 2 has to recall what the five letters and the words that begin with those letters are. Swap roles. Teacher – Whole class/ pair work New lesson 25’ A. Listen and draw lines. (CD2 - Track 65) Have students look at the pictures and call out the people, places, and objects they can see. Play audio and demonstrate the activity using the example. Play audio. Have students listen and draw lines. Play audio again and check answers as a whole class. Teacher – Whole class/ individuals B. Play "Stepping stones." Divide the class into pairs. Have Student A start at A and say the first sentence. Have Student B start at B and say the first sentence. Have students take turns saying the sentences as they go all the way around Teacher – Whole class/ pair work "Do as I say, not as I do" game Divide the class into groups. Tell students they must only follow the commands, not the actions of the teacher. Demonstrate the game by giving the students different commands. If the action and what the teacher says don’t match, students don’t copy the action, but do what the teacher says instead. Give points to the first teams who do the correct actions. Teacher – Whole class/ groupwork Workbook page 66 Have students open their workbooks – page 66 A. Read and draw. Set up time limit by 2 minutes timer bomb (source: Have students read the words, then draw shapes. Check understanding and give the correct answers as a whole class. B. Listen and number (WB 38). Have students identify the pictures of part B. Guide them how to do the text. Play audio. Have students listen and write the number in each box. Play audio again. Have students listen and check. Check understanding and correct mistake as a whole class. C. Draw lines. Have students look at the pictures, read the commands then match. Check students’ answers as a whole class. Teacher – Whole class/ individuals 5’ Wrap up Option 1: “Throw the dice” game The teacher prepares dice with the numbers 1 – 6. Number the actions like the list below: Pick up a pencil Count numbers Spell words Sing songs Draw pictures Ask your friend “Where are you from?” Divide the class into pairs and give each pair a die. Student 1 throws the dice and reads out a number. Student 2 tries to do the action. Swap roles and continue the game in the same way. Teacher – Whole class/ groupwork Option 2: “Speak Button Game” game Divide the class into four groups. Invite one student from each group to come to the board. Explain that the four students are going to race to answer. Draw a circle on the board and write the words 'Speak Button' inside the circle. The teacher shows up a flashcard. The students run to the board and race to touch the speak button. The first student who touches the button guesses what the flashcard is. If he/she guesses correctly, he/she get one point for his/her team. Continue in the same way. Teacher – Whole class/ groupwork
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